> For the complete documentation index, see [llms.txt](https://sosparkly.gitbook.io/chesthunt/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sosparkly.gitbook.io/chesthunt/getting-started.md).

# Getting Started

To create a event you must place locations for the chest or block to spawn.

## Creating Locations

* Prepare your inventory with the block types you want spawned.
* If you plan to use textured heads, this requires HeadDatabase plugin.
* Enter edit mode with command /ch edit.
* Place the item from your inventory in each location you want added.
* Mine the item to remove a location from the config.
* Once you have finished your locations, exit edit mode with /ch edit.

With those steps you should now be able to start the event at any time using /ch start.

Make sure to follow the next guides on adding prizes!
